Purrsuit
An iPhone game where a crew of cats raids a fish market.
- Client
- Purrsuit
- Scope
- Game design, 3D art, development
- Year
- 2026
- Status
- In progress
A lane runner for iPhone: a crew of cats raids a fish market with the Dog Squad on their tail. Each of its 30 levels ends in a boss fight, and an endless mode follows the fish from the docks to the bottom of the sea and back over the rooftops. I designed it, modelled and painted the heroes, and built it in Unity, with bots that play every level so the difficulty is measured, not guessed.
What shipped
- A lane runner with a boss fight at the end of each of its 30 levels
- An endless journey through seven places, from a cannery to the sea floor and a whale's spout
- Jinx rigged in Blender and painted in Substance Painter, in six looks
- Bots that play every level with the game's own physics, so the difficulty is measured, not guessed
- Rewarded ads and cosmetic looks only: nothing buys score
- Runs at 60 fps on an iPhone, in TestFlight now
Tagged
The film
61 seconds, no soundThe run
7 screensSwipe to change lanes, up to jump, down to roll. Every level has three stars to earn: clear it, pick up three quarters of its fish, and take no hits. A boss waits at the end of each one.
The endless journey
11 screensEndless mode is one looping journey through seven places, each with rules of its own: belts and presses on the beat in a cannery, floaty water physics on the sea floor, a shipwreck's hull to run along, and a deep end where only the hazards glow.
Heroes in 3D
5 screensJinx began as a model sculpted in code. A script carries him into Blender to be rigged, unwrapped and baked, and Substance Painter paints him through a script of its own, with no one at the keyboard. The game loads the result: about 47,000 triangles, six looks, four faces.
Props and icons
3 screensThe props on the track and the icons in the menus go through the same pipeline as Jinx: built and baked in Blender, painted in Substance Painter. The app icon is rendered from the game's own models.
More work
All projectsWork with me
NextTell me what you're building and I'll tell you what it costs and when it ships.


